Summary
With its 1440p QHD resolution at just 24.5 inches, the Titan Army P2510S is first and foremost exotic. Of course, there are already 24/25 inch monitors with QHD resolution, but most gaming monitors in this class come with an FHD resolution. At this point, I’ll allow myself the word exotic, as I’ve never seen a gaming monitor specified in this way before. What does Titan Army ultimately deliver to the customer? First and foremost, a rather cheap-looking monitor, as the first thing you think when unpacking it is, what kind of cheap plastic is this? Yes, the materials used are not the highest quality, but they are still practical and help to reduce costs. Although this makes the monitor a little wobbly, it doesn’t fall over.
In terms of connections, there’s not really much to complain about: 2x HDMI (limited to 144 Hz) and 2x DisplayPort 1.4 to display the 240 Hz QHD are easily sufficient. The built-in panel from BOE ends up being the star of today’s show. This panel was created for one purpose: Gaming. Even though the panel is quite small at 24.5 inches, it looks razor-sharp compared to FHD. The 120 PPI makes a big difference and this, paired with IPS colors and stable viewing angles, is a very good starting point. Titan Army’s fine-tuning is in the OSD, which, unlike most, has hardly any limitations. The P2510S can be used directly with sRGB or DCI-P3, as the monitor can deliver both color spaces with an avg. dE <2 out of the box. It is worth noting that no OSD settings have been locked here; this monitor can be effectively hardware-calibrated.
However, the actual purpose of this monitor is gaming, and what the P2510S delivers here is really good. A functioning single overdrive that can maintain the balance between response times and overshoot from 240 to 60 Hz. This ensures good motion clarity. What convinced me the most were the latencies. The P2510S can really hold its own here, sneaking between the fast OLEDs and the super-expensive LCD monitors. With its fast IPS, the P2510S is simply super-fast.
Conclusion
Titan Army saves where it can and should. It dispenses with frills, uses inexpensive materials and goes to the pain threshold of stability. Yes, it can be wobbly, but it still works. On the other hand, Titan Army focuses on the inner values. The built-in BOE panel has been tuned sufficiently well. The tuning of the panel gives customers good motion performance, good color accuracy and excellent image sharpness.
Ultimately, the performance must also match the price. Titan Army wants 299 euros (MSRP) for the P2510S. That doesn’t sound much at first, but in my opinion it’s still too much. Why is that? Quite simply because the LG 27GP850 currently only costs 260 euros. Although it “only” has 180 Hz, it has 27 inches with significantly better ergonomics. And the LG is just one example of many.
I’m not trying to talk down the Titan Army P2510S, but you have to know and assess the situation on the market. You also have to take into account that Titan Army does not have a representative in Europe to ensure a smooth RMA process. In case of doubt, you have to hope that Amazon will take over the issue. Will that be the case in the end?
I can therefore definitely recommend the P2510S starting at 220 euros or less. As I do not assume that there is a high probability of bad goods. So if you want to buy this monitor, feel free to do so. There is also a link to Amazon with a corresponding discount:
P2510S monitor: https://amzn.to/3LXWzY1 (promotional link, no affiliate)
Code: ISBP2510(3%off)
Final Price: 250.99 Euro
Well, at least it’s going in the right direction. I’m deliberately chalking this up to advertising on the part of Titan Army. Neither I nor Igor’sLAB have any added value here!
The monitor was provided to me by Titan Army without obligation – for testing purposes. There was no influence on the tests and results. There was also no compensation for expenses and no obligation to publish by Titan Army or anyone else.
- 1 - Introduction, Features and Specs
- 2 - Workmanship and Details
- 3 - How we measure: Equipment and Methods
- 4 - Pixel Response Times
- 5 - Display Latencies
- 6 - Color-Performance @ Default Settings
- 7 - Direct Comparison and Power Consumption
- 8 - Color-Performance calibrated
- 9 - HDR-Performance
- 10 - Summary and Conclusion
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