If you have always wanted to know what goes with a Radeon VII and the current drivers STABIL, if you overclock at maximum, this article with many details and the appropriate video is directly recommended...
For once, the overclocked Radeon VII even claws a GeForce RTX 2080 Ti and crowns it all with the better percentiles. This trend also extends over the consistency of the frametimes and the lower Varainz values and thus also offers the rounder image. Of course, this game is a picky exception, but it also shows what optimizations could make possible.
Cumulative results
Let's start with the average FPS and the bars with the 99. Percentile:
As a curve with the FPS, this looks like this via the benchmark run:
For this purpose, the graphical representation of the percentiles and their shares in the FPS history as a counter-part:
The Frame Times can be broken down quite nicely and clearly on the bar chart:
The one with the curves of all the cards on top of each other is a bit confusing, but we still have the single graphics for each map below:
Finally, the bars for the variances, which are a very good indicator of a "round" pattern. The higher the value, the more visible the jerking and hopping.
Gallery with all individual results
Here you will find all the individual graphics for each of the tested maps:
Tom Clancy's The Division - GeForce GTX 1080 - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce GTX 1080 - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce GTX 1080 - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce GTX 1080 Ti - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce GTX 1080 Ti - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce GTX 1080 Ti - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2070 - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2070 - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2070 - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2080 - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2080 - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2080 - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2080 Ti - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2080 Ti - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - GeForce RTX 2080 Ti - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon RX Vega 56 - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon RX Vega 56 - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon RX Vega 56 - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon RX Vega 64 - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon RX Vega 64 - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon RX Vega 64 - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon VII - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon VII - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon VII - Unevenness - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon VII @2062 MHz - FPSvsFrameTimeDiff - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon VII @2062 MHz - FrameTimeSolo - 3840x2160, DX12 Ultra
Tom Clancy's The Division - Radeon VII @2062 MHz - Unevenness - 3840x2160, DX12 Ultra
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