Which brings us to the end almost completely. We have already spoken about the game itself on the first page. You have to love the genre and be able to do it, because it has absolutely nothing to do with driving. From a technical point of view, the game is at least not a hardware killer and you can expect a useful performance even with simpler technology.
With less than four physically existing cores you should not start here and with more than six real cores, SMD (AMD) or SMD (AMD) or HT (Intel) something in the way. Even a non-overclocked Ryzen 5 1600X is easy enough to beat all the faster cards into the 60 FPS limiter, as long as you don't play Ultra HD at maximum settings. What we have learned today, however, is that one should not only anglot bare benchmark bars, but go down to the frame times in the details.
In addition, it can never hurt to compare processor load and memory usage more closely. Then some products may appear in a different light. But there were no outliers and real patters with the technology, so everyone here likes to get their own picture. Only in the game there were breakdowns from time to time, but I already had that at the beginning.
- 1 - Einführung und Testsystem
- 2 - Gaming-Performance in FHD mit 1920 x 1080 Pixeln
- 3 - Gaming-Performance in WQHD mit 2560 x 1440 Pixeln
- 4 - Gaming-Performance in UHD mit 3840 x 2160 Pixeln
- 5 - Skalierung über Kerne und Threads
- 6 - CPU-Auslastung, Grafik- und Arbeitsspeicherbelegung in Full-HD (1080p)
- 7 - CPU-Auslastung, Grafik- und Arbeitsspeicherbelegung in WQHD (1440p)
- 8 - Zusammenfassung und Fazit