After my article about the capacitors on the GeForce RTX 3080 and RTX 3090 has made a lot of waves, I have to criticize myself in two respects. I had underestimated that the readers might be interested in a somewhat longer and more technical explanation of the circumstances or background and that secondly, the (thoughtless) adoption of the terms [...]
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With the GeForce RTX 3090, NVIDIA is rounding out its graphics card portfolio at the top end today, for now. Much more is not possible with the GA102-300 anyway and so one may see the current expansion as a replacement for the Titan RTX rather than the RTX 2080 Ti. An upcoming “Quadro RTX A” should then also be able to get all shaders [...]
I had recently already measured it in the article “GDDR6X at the limit? Over 100 degrees measured inside of the chip with the GeForce RTX 3080 FE!” and noted, that in extreme cases temperatures of over 110 °C were reached during mining or with Furmark, which of course falls into the more questionable range. It’s interesting that [...]
After several patches Horizon Zero Dawn has hardly run stable, much smoother and finally gives you a lot of fun while playing, when the next autumnal total breakdown comes, which surely can’t even be repaired. And if you thought that after all the Crysis sequels, things couldn’t get any worse, you are completely wrong. Because one of [...]
Latest memory chips, such as Micron’s GDDR6X modules on the GeForce RTX 3080 allow the internal protection mechanism to be used for special protection mechanisms (e.g. the clocking down) of the chip temperature Tjunction with suitable software, which is a nice addition in itself, anyone would be able to do it. But this knowledge of what it [...]
That NVIDIA’s Ampere would trigger such a hypetrain, one could have known, yes one should have. I had guessed it (even if not to the extent that it happened) and so I took the full risk in the end and let myself be tempted to a server move at dawn on the Ampere Hype special day. Thank God, because even if there was a little bit of hangover [...]
The long awaited day has arrived and yes, there is a lot to report. Of course there are tests for 10 games in two resolutions and 17 tests for workstation applications and studio apps – that will be a lot of output for me and tons of input for you. I had threatened you weeks ago a hot autumn, which has now arrived and I promise you on the [...]
Already at the beginning of 2019, Corsair presented the Capellix RGB LEDs developed together with Primax at CES, the “next stage” of multicoloured component lighting. With 40% less consumption, up to 60% more brightness and 35% longer life compared to conventional SMD LEDs, the new technology was promoted. A handful of items with the [...]
Just before the launch of Ampere, NVIDIA is quickly unleashing two tools that can make life easier for reviewers and technology enthusiasts. In today’s article “NVIDIA LDAT – Latency Display Analysis Tool Introduced and Quite Exclusively Tested” you will learn everything about latencies and their origin, as well as how to [...]
The fact that you generally use the FPS, i.e. the rendered frames per second, as a benchmark for the gaming performance, is common but actually anything but target-oriented. If you know my metrics in the graphics card tests, you will have noticed that for some years now, I have been using the frame time, i.e. the real render time of each [...]