HD (ready): 1280 x 720 pixels
This game is also exemplary in 720p mode for all games that are more or less equally suited to Intel and AMD CPUs. The bottleneck here is clearly at the CPU as the power consumption values listed below show. The Core i9-10900K snaps significantly more than the Ryzen 9 5900X, but is significantly slower. On the other hand, the Ryzen 9 5900X weakens a little in the variances, but these are quite low overall. The winner is the Ryzen 9 5950X.
Full-HD: 1920 x 1080 pixels
The picture is similar in Full-HD and the CPUs in both camps benefit again from the faster RAM. The Ryzen 7 5800X is on its way, but the Ryzen 5 5600X is getting a little closer.
WQHD: 2560 x 1440 pixels
As the load on the graphics card increases, the CPU becomes more and more in the background and the limit starts to render, even if the differences are still visible. The i9-10900K slides forward slowly, but only very gently.
Ultra-HD: 3840 x 2160 pixels
What we see is the classic GPU bottleneck, where it doesn’t really matter what CPU is in the system. Well, not quite, because first of all there are the percentiles and then the variances. The new Ryzen is suddenly top of the class, but it also buys this by an unexpectedly much higher power consumption. This phenomenon always occurs when the Intel can clock a bit lower and thus significantly increases efficiency. On the FPS, the two Intel CPUs with RAM-OC now take a slight lead, but no one will really be able to see that. But this drawback in Ultra-HD will be seen a little more pronounced later.
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