AMD ray tracing: RADV driver brings performance leap

AMD has significantly improved the ray tracing performance of its Radeon graphics cards on Linux. The new drivers, which are based on the open-source Mesa RADV Vulkan, use “monolithic pipelining” to boost performance. This means that ray tracing calculations are now performed in a single step, instead of multiple steps. This [...]


Ordered from Wish and got Temu delivered? How to purposefully destroy money, give away your data and accumulate pointless junk

It’s Friday again, the graphics card to be tested is still sweating in the lab and I’ll serve you a different kind of breakfast cake instead. Maybe I’ll still manage to write the article today, otherwise it will be on Monday. I can but already spoil it: it is the pure innocence in white! So it’s the cat-haired Alpina white [...]


SHARGEEK STORM 2 Review – The most transparent powerbank in the world with a bizarre interior and an absurd price

The world of power banks is truly an adventure in its own right. When you look at the shelves in electronics stores and all the online offers, one might think that they are all gallantly growing in competition with each other. They come in all sizes, colors, and shapes, as if they were part of a power bank fashion show. But there’s a catch [...]


Apple’s iPhone 15 Pro and Pro Max go subatomic with 3nm chip

The A17 Pro introduces hardware ray tracing in a new GPU, and console-quality games have been announced for the phone. Apple’s A17 Pro chip brings console gaming to the smartphone. Apple’s iPhone 15 Pro and iPhone 15 Pro Max will get the first 3-nanometer chip, the A17 Pro. The A17 Pro has 19 billion transistors and a 6-core CPU with [...]


Intels 18-A-Prozess: Der Schlüssel für ARMs Durchbruch im mobilen Markt?

Intels 18-A-Prozess könnte ARM zum Durchbruch im mobilen Markt verhelfen. Intels neueste Prozesstechnologie, der 18-A-Prozess, hat das Interesse der Branche geweckt. Analysten gehen davon aus, dass ARM einer der ersten Kunden sein könnte, der den Prozess nutzt. Dies könnte ARM dabei helfen, Marktanteile im mobilen Markt zu gewinnen, da der 18-A [...]


NVIDIA releases DLSS 3.5 SDK: Gamers already share DLLs and are amazed

This week has brought significant advances in the world of gaming technology. NVIDIA unveiled an updated version of their DLSS3 library with a strong focus on improving ray tracing capabilities. At the same time, AMD has unveiled its long-awaited competitor to DLSS3, which is analogously called FSR3. Both upscaling technologies are scheduled for [...]


igor’sLAB continues to upgrade: On the hunt for (false) elements and measuring the impossible – Keyence VHX7000 and EA-300 in daily use | Issue 1

You can invest a lot of things for and in something. Time, energy and, of course, a lot of money. But if you take the latter in hand, on the one hand to save time and energy, and on the other hand to test or uncover things that your normal (media) competitors can’t, then something like this is well worth it. After all, I have two mainstays [...]


XeSS 1.2 is now available and scores with clever backwards compatibility

If you were to continuously look at the development of Intel’s temporary upscaling technology, known as XeSS, you could definitely see noticeable progress. Apparently, a new version was recently released in conjunction with the current Software Development Kit (SDK). It can be assumed that this update contains a freshly revised libxess.dll [...]