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AMD Ryzen Threadripper 2990WX and 2950X in review – Real progress with up to 32 cores

Who plans to use both new thread rippers in production systems or workstations, you should really think carefully in advance about where his own focus of activity is, which software is used or which software is used. which could be planned for the near future. Because one thing must not be forgotten: not everything can be parallelized efficiently (and sensibly) and many software packages support only four to eight cores really optimally to date.

AutoCAD is the prime example, because as long as you work in 2D design mode, little more than two cores are really used. IPC wins over thick core fruit. Once again.

If calculations are added in parallel, the Ryzen Threadripper 2950X can at least push ahead of the Ryzen 2700X. The big ship Ryzen Threadripper 2990WX seems rather out of place:

This is similar in the graphic benchmark of Cinebench, which most testers unfortunately leave behind. In fact, CPU threads are now generated in parallel with the OpenGL output and see there, the Ryzen Threadripper 2990WW can also swim along quite well thanks to PBO. However, here, too, the point victory goes to Intel.

Solidworks consists of several program components and packages that require very different CPU requirements. In this chapter, let's look at only the graphics index, especially since, as with AutoCAD, this area is not really multi-threadoptimized. The result can be guessed at:

Creo is also more modular and there are different scenarios that can be tested. However, the utilization of the cores is solved a little more optimally, although not perfectly, due to more real calculations. But let's wait for the CPU index to follow later, because the truth is always in the totality of consideration.

Catia acts similarly to the Cinebench graphics test and the result is therefore not so intoxicating, at least the Ryzen Threadripper 2950X is wafer-thin in front of the Ryzen 2700X and the many cores are not in the way either.

In Maya, the whole thing doesn't look much different, except that the overclocked old thread rippers are a little better than just:

In the 3ds graphics index, clock precedes core count. This is not surprising, because I haven't seen more than four cores in action with the 3D loops.

With Blender and the 3D real-time outputs, it is not so dolle with the busy cores, but at least this program is more suited to the new Threadripper CPUs overall than to the Ryzen 2700X and the predecessor generation, which is completely behind here and the can't benefit from overclocking at all, for whatever reason. there is another bottleneck, such as give the memory.

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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