3DM Time Spy – Normal – Version 1.2
Night Raid – Normal – Version 1.1
Unigine Superposition – 1080p Medium – DirectX
Counter-Strike: Global Offensive
Avg |
Min |
99th % |
90th % |
18.86 FPS | 1.86 FPS | 2.28 FPS | 15.36 FPS |
|
|
|
|
Resolution |
1920×1080 |
Effect details |
Medium |
Mode |
Fullscreen |
Shader details |
Medium mode |
V-Sync |
Off |
Player Contrast |
Enabled |
Global shadow quality |
Medium |
Multicore |
Enabled |
Model/texture details |
Medium |
Multisampling |
2x MSAA |
Texture streaming |
Off |
Texture filter |
Trilinear |
Motion blur |
Off |
FXAA |
Off |
Grand Theft Auto V
Avg |
Min |
99th % |
90th % |
38.74 FPS | 18.48 FPS | 25.16 FPS | 29.50 FPS |
Internal benchmark |
|
|
|
Resolution |
1280×720 |
FXAA |
Off |
Mode |
Fullscreen |
MXAA |
Off |
V-Sync |
Off |
Tessellation |
Off |
Population density |
Min |
Reflection MSAA |
Off |
Population diversity |
Max |
Long shadow |
From |
Display distance |
Min |
Anisotropic filtering |
Off |
Extended display distance |
Min |
Image scaling mode |
Off |
Soft shadow |
Soft |
Ambient occlusion |
Off |
HD Shadow |
Off |
Flight Streaming |
Off |
Rainbow Six: Siege
The test run with Vulkan was not possible, the game crashed again immediately on startup.
Version |
Avg |
Min |
99th % |
90th % |
DirectX |
22.19 FPS | 14.97 FPS | 17.00 FPS | 18.32 FPS |
Vulkan |
0 FPS | 0 FPS | 0 FPS | 0 FPS |
Internal benchmark |
|
|
|
Resolution |
1920×1080 – 50% |
Ambient occlusion |
Off |
Mode |
Fullscreen |
Depth of field |
Off |
V-Sync |
Off |
Antialiasing |
T-AA |
Overall quality |
Low |
T-AA Sharpness |
50 |
Texture quality |
Low |
Texture filter |
Linear |
Detail quality |
Low |
Reflection quality |
Low |
Shader quality |
Low |
Graphic effects quality |
Low |
Shadow quality |
Low |
Lens effect |
Off |
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