Pixel response times vs. overshoot @ 60 and 240 Hz refresh rate
There are no surprises here. As is typical for OLEDs, there is no ghosting. No inverse ghosting either! You just need to have enough GPU power to fire the 240 Hz in UHD on the monitor. For e-sports titles like Valorant, this is already possible with a mid-range GPU (RX 6700 XT or RTX 3070), but the latest AAA titles with RTX-ON? The RTX 4090 won’t be enough in the end, perhaps with DLSS Ultra Performance and Frame Generation?
ELMB Black Frame Insertion (BFI)
Like the PG34WCDM, the PG32UCDM also offers a BFI function (ELMB). This function deactivates HDR and VRR, among other things, which you should know before you get euphoric. As I already wrote to you about the PG34WCDM, every second image is also interposed as a black frame on the PG32UCDM. Basically, the monitor runs at 240 Hz with BFI activated, but not really. I’ve already explained all this in the article on the PG34WCDM. If you want to know more, here is the article:
ASUS ROG Swift PG34WCDM Review – WOLED in „standard“ 21:9 ultrawide format
At least ASUS offers a useful BFI function. The other manufacturers don’t even have this in their range yet. Continue with latencies – next page.
- 1 - Introduction, Features and Specs
- 2 - Workmanship and Details
- 3 - How we measure: Equipment and Methods
- 4 - Pixel Response Times
- 5 - Display Latencies
- 6 - Color-Performance @ Default Settings
- 7 - Direct Comparison and Power Consumption
- 8 - Color-Performance calibrated
- 9 - HDR-Performance
- 10 - Summary and Conclusion
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