Variable Overdrive @ 175 Hz fixed Refresh Rate
Where do we go from here? I set the monitor to its maximum refresh rate as well as the response time fast (Fast). Then I repeat the GtG measurements at different FPS (Hz). You can see this in the respective metrics above in the description (line two). For example: Refresh Rate 175 Hz (Render Rate 144 Hz). The monitor now has to show that it is not only capable of G-Sync (FreeSync) – but also Variable Pixel Overdrive.
Response Times vs. Overshoot @ 144 FPS
This doesn’t really look different compared to 175 Hz and 175 FPS. There is still no sign of the variable overdrive. At least it’s not getting worse. That’s it!
Response Times vs. Overshoot @ 120 FPS
The squirrel feeds with difficulty and ashes from hop to hop…
Response Times vs. Overshoot @ 100 FPS
Now the implementation of the Variable Overdrive speaks up. The response times become a bit slower, but still fast enough for 100 Hz. Overshoot is still there, but you don’t notice it now!
Response Times vs. Overshoot @ 80 FPS
That’s how I imagine it with Variable Overdrive.
Response Times vs. Overshoot @ 60 FPS
Interim summary
Yes, the MSI MEG381CQR+ has a variable overdrive. Between 175 Hz and 120 Hz, the panel was pushed a bit too hard. An overshoot level of 20 to 24 percent on average is still not the end of the world, but measured by the price for the “gaming” monitor – somehow unexpected. Between 120 and 60 Hz it shows what a good variable overdrive is. From my point of view, the MSI monitor team – in principle – did a good job.
And what do the latencies look like? One page further…
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