Gaming performance in Full HD (1920 x 1080 pixels)
The results in Full HD are of course anything but surprising. The game selection is also exemplary and ranges between rather moderate games like World War Z or Wolfenstein Youngblood and real AAA powerhouses like Metro Exodus Enhanced Edition, where even bigger cards break a sweat. However, you can see that even the right stop of the quality settings (except for games like Metro) is still quite playable in Full HD (depending on the genre). However, I deliberately didn’t choose medium settings to avoid pushing stronger cards to the CPU limit. We’ll see how different quality settings can scale in a moment.
The Gigabyte GeForce RTX 3050 Gaming OC is up to 2% faster than Palit’s comparison card in some games, and only somewhat as fast in others with slightly higher power consumption. In the following result overviews, I have cumulated the average FPS of all cards and in all games on the one hand, and then calculated and compared this in percent. A total of 10 games were used and the slight advantage of the Gigabyte card over Palit’s economy card is almost lost in the tolerance range. However, it is a tad slower than the MSI card, and measurably so. However, you will hardly feel the 1 to 2% disadvantage subjectively.
If you calculate the whole thing in percentage points, it is still a 1% difference to the card from the launch review in the sum of all games, which is then also reflected like about 75% of the performance of a normal GeForce RTX 3060.
This is also continued in the 1% low FPS (P1), where it is even 76% of the GeForce RTX 3060. If you want to slim down for the Full HD segment, then do it like this and not like with the Radeon RX 6500XT, where Navi 24 is actually a converted notebook graphics. Here, too, you notice that the Gigabyte card is only marginally faster. However, you will hardly notice this 1.5 to 2% compared to the Palit Dual OC in practice. Conversely, this also affects the tiny gap to the MSI card.
WQHD (2560 x 1440 pixels) with ray tracing Normal
If you reduce the DXR story to a (still respectable) mediocrity, then you can (just) still be happy with the GeForce RTX 3050. Especially DLSS has never been as valuable for this battle dwarf as it is today. If you rather focus on performance and dampen the other settings a bit as well as completely forgo the DXR effects, you can even keep up with the flow quite well in WQHD in the suitable games. The curve diagrams also show us this, first of all for the average FPS:
Even with the min-FPS it still looks usable, so it’s really better to spare the high DXR settings. If you stay rather modest, also in terms of image quality, it fits.
Especially at lower resolutions in Full HD (and in certain games also in WQHD with DLSS), this card is a viable alternative in the entry-level segment. Sure, you will (have to) set the presets to Normal or Medium for some AAA titles when it comes to higher FPS rates, but many things are still playable at Maximum or High as well.
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