Summary
It is the same as at launch: Especially at lower resolutions up to WQHD, this card is a safe bet, because even if the gap to the GeForce RTX 3060 Ti is a bit more significant than expected. But is it enough to achieve the desired playability still good. In some situations, you’ll have to turn up the quality slider a bit in WQHD, but only if you need extremely high FPS numbers and the game doesn’t support DLSS 2.0. It only gets a bit tighter in higher resolutions, but NVIDIA doesn’t advertise the card for high resolutions.
DLSS in particular has never been more valuable for this battle dwarf, because you can, if you rather focus on performance and dampen the other settings a bit as well as do without the DXR effects completely, even still go with the flow in Ultra-HD in the appropriate games quite well. Otherwise, DLSS in full HD also allows DXR, which was probably the intention. If you’ve also looked at the variance page, you’ll also have seen that there’s quite a round image gradient here, especially in Full HD enough. The FPS or percentiles are still much too rough intervals to be able to depict this very subjective impression well.
Yes, you can still work quite fast with the GeForce RTX 3060, even if the efficiency is a bit worse than with the GeForce RTX 3060 Ti, which was already shown in the launch article. So the non-gamers only will be happy because the wallet will be noticeably relieved. Whether it’s Octane, Arnold or Blender, the RTX 3060 is still a real powerhouse (within the limits of its technical capabilities), and with OptiX, the RTX 3060 can gallantly cover up some of its shortcomings. Always provided that the application supports these features at all.
Which of course also applies to video editing and all those workstation or CAD applications that don’t need certified and optimized drivers to sprint. In general, the RTX 3060 does not cut a bad figure, even if it lacks power for higher resolutions. Whereby one really wonders about the sense of the comparatively lush memory expansion. However, if you believe the performance data of a possibly upcoming Radeon RX 6700, then it should only come with 6 GB memory, which would be the first time that NVIDIA has an advantage in a similar performance class. Hard to believe, but if that’s the case, it’s actually relatively smart and tricky to want to beat AMD at its own game for once.
Conclusion and final remarks
Visually and haptically, the KFA2 RTX 3060 EX is not a bad card and it already offers quite a lot as an entry-level model. In terms of cooler construction and board design, the genes of the RTX 3060 Ti have been inherited almost 1:1, making it almost oversized. Top cooling, virtually no operating noise – this is how a graphics card should look (and sound), even if KFA2 has really optimized the price here. However, this is only visible at second glance, if at all.
It’s faster than a GeForce RTX 2060 Super (as a replacement for the GTX 1060 with 6GB anyway) , costs (the sorry, imaginary MSRP) less than its counterpart back in the day, and it’s become significantly more performant and efficient. For a final assessment, including the market positioning, we will have to wait and see if and how the situation on the graphics card market develops and hopefully also eases. Actually, things can only get better, because they can hardly get any worse.
Whether NVIDIA’s trick with the mining brake can be effective at all for a few mining applications on a broad front, that also remains to be seen. Let’s hope so, because that’s exactly what will also greatly influence the customer’s verdict on this card. After all, what good is an empty box in the shop window, the contents of which you couldn’t pay for anyway, or a review like this? Nothing. But as we all know, hope dies last.
The card was provided to igorsLAB by KFA2 for testing under NDA with the condition not to fall below the specified release date for the case of the global NDA. There was no possible influence of the manufacturer on the test and the results, nor was there any obligation to publish them.
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