Allgemein Gaming GPUs Reviews

Battlefield V in first optics comparison: RTX Off versus RTX On from Normal to Ultra with HiRes images and video

Division of labour is a nice thing, especially when your system has to be "persuaded" manually for the 1809 update of Windows and you are unfortunately not one of those who have been pampered with pre-keys. But better late than never and together with colleagues, working and playing is twice as much fun. This is written by someone who hardly finds time to play really enjoyable, unfortunately.

In the tram windows there is no reflection without ray tracing, especially since all affected objects are outside the player's field of view. However, the whopping 182 frames per second at this angle of view are super fast. By enabling the ray tracing function in normal mode, the performance drops to 102 frames per second, but the reflections of the buildings behind the player appear in the windows. Looks good and playable it is still.

With RayTracing on Ultra, there is once again no noticeable improvement in reflection, even on the glass. However, we see the wear of the metal of the bolts around the glass much more beautifully, which does not seem to have anything to do with the ray tracing. However, the performance drops dramatically to only 79 FPS.

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About the author

Igor Wallossek

Editor-in-chief and name-giver of igor'sLAB as the content successor of Tom's Hardware Germany, whose license was returned in June 2019 in order to better meet the qualitative demands of web content and challenges of new media such as YouTube with its own channel.

Computer nerd since 1983, audio freak since 1979 and pretty much open to anything with a plug or battery for over 50 years.

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