New Baby-Turing, New Opportunity? AMD is putting pressure on low Polaris prices and Nvidia is following in the way. Performance-wise and - you will rub your eyes - also at the price. How quickly the GeForce GTX 1060 could get into disarray must (and will) show in this test. So it's really exciting...
Overview of benchmark results in QHD (2560 x 1440 pixels)
The benchmark results also differ in the higher resolution and in the end you have a trend, but not a clear statement. Sometimes so and sometimes so, why ever. And yes, the card is also suitable for QHD if you don't interpret it too strictly.
![Ashes of the Singularity - FPS - 2560x1440, DX12, 4x MSAA Crazy](https://www.igorslab.de/wp-content/uploads/2019/03/Ashes-of-the-Singularity-FPS-2560x1440-DX12-4x-MSAA-Crazy-120x72.png)
Ashes of the Singularity - FPS - 2560x1440, DX12, 4x MSAA Crazy
![Ashes of the Singularity - AvFPSoB - 2560x1440, DX12, 4x MSAA Crazy](https://www.igorslab.de/wp-content/uploads/2019/03/Ashes-of-the-Singularity-AvFPSoB-2560x1440-DX12-4x-MSAA-Crazy-120x72.png)
Ashes of the Singularity - AvFPSoB - 2560x1440, DX12, 4x MSAA Crazy
![Ashes of the Singularity - FrameTime - 2560x1440, DX12, 4x MSAA Crazy](https://www.igorslab.de/wp-content/uploads/2019/03/Ashes-of-the-Singularity-FrameTime-2560x1440-DX12-4x-MSAA-Crazy-120x72.png)
Ashes of the Singularity - FrameTime - 2560x1440, DX12, 4x MSAA Crazy
![Ashes of the Singularity - FPS99th - 2560x1440, DX12, 4x MSAA Crazy](https://www.igorslab.de/wp-content/uploads/2019/03/Ashes-of-the-Singularity-FPS99th-2560x1440-DX12-4x-MSAA-Crazy-120x72.png)
Ashes of the Singularity - FPS99th - 2560x1440, DX12, 4x MSAA Crazy
![Ashes of the Singularity - FrameTimeVariance - 2560x1440, DX12, 4x MSAA Crazy](https://www.igorslab.de/wp-content/uploads/2019/03/Ashes-of-the-Singularity-FrameTimeVariance-2560x1440-DX12-4x-MSAA-Crazy-120x72.png)
Ashes of the Singularity - FrameTimeVariance - 2560x1440, DX12, 4x MSAA Crazy
![Ashes of the Singularity - FrameTimeoB - 2560x1440, DX12, 4x MSAA Crazy](https://www.igorslab.de/wp-content/uploads/2019/03/Ashes-of-the-Singularity-FrameTimeoB-2560x1440-DX12-4x-MSAA-Crazy-120x72.png)
Ashes of the Singularity - FrameTimeoB - 2560x1440, DX12, 4x MSAA Crazy
![Ashes of the Singularity - Unevenness - 2560x1440, DX12, 4x MSAA Crazy](https://www.igorslab.de/wp-content/uploads/2019/03/Ashes-of-the-Singularity-Unevenness-2560x1440-DX12-4x-MSAA-Crazy-120x72.png)
Ashes of the Singularity - Unevenness - 2560x1440, DX12, 4x MSAA Crazy
![Battlefield V - FPS - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Battlefield-V-FPS-2560x1440-DX12-Ultra-120x72.png)
Battlefield V - FPS - 2560x1440, DX12 Ultra
![Battlefield V - AvFPSoB - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Battlefield-V-AvFPSoB-2560x1440-DX12-Ultra-120x72.png)
Battlefield V - AvFPSoB - 2560x1440, DX12 Ultra
![Battlefield V - FrameTime - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Battlefield-V-FrameTime-2560x1440-DX12-Ultra-120x72.png)
Battlefield V - FrameTime - 2560x1440, DX12 Ultra
![Battlefield V - FPS99th - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Battlefield-V-FPS99th-2560x1440-DX12-Ultra-120x72.png)
Battlefield V - FPS99th - 2560x1440, DX12 Ultra
![Battlefield V - Unevenness - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Battlefield-V-Unevenness-2560x1440-DX12-Ultra-120x72.png)
Battlefield V - Unevenness - 2560x1440, DX12 Ultra
![Battlefield V - FrameTimeoB - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Battlefield-V-FrameTimeoB-2560x1440-DX12-Ultra-120x72.png)
Battlefield V - FrameTimeoB - 2560x1440, DX12 Ultra
![Battlefield V - FrameTimeVariance - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Battlefield-V-FrameTimeVariance-2560x1440-DX12-Ultra-120x72.png)
Battlefield V - FrameTimeVariance - 2560x1440, DX12 Ultra
![Destiny 2 - FPS - 2560x1440, DX11, SMAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Destiny-2-FPS-2560x1440-DX11-SMAA-Highest-120x72.png)
Destiny 2 - FPS - 2560x1440, DX11, SMAA Highest
![Destiny 2 - AvFPSoB - 2560x1440, DX11, SMAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Destiny-2-AvFPSoB-2560x1440-DX11-SMAA-Highest-120x72.png)
Destiny 2 - AvFPSoB - 2560x1440, DX11, SMAA Highest
![Destiny 2 - FrameTime - 2560x1440, DX11, SMAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Destiny-2-FrameTime-2560x1440-DX11-SMAA-Highest-120x72.png)
Destiny 2 - FrameTime - 2560x1440, DX11, SMAA Highest
![Destiny 2 - FPS99th - 2560x1440, DX11, SMAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Destiny-2-FPS99th-2560x1440-DX11-SMAA-Highest-120x72.png)
Destiny 2 - FPS99th - 2560x1440, DX11, SMAA Highest
![Destiny 2 - FrameTimeVariance - 2560x1440, DX11, SMAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Destiny-2-FrameTimeVariance-2560x1440-DX11-SMAA-Highest-120x72.png)
Destiny 2 - FrameTimeVariance - 2560x1440, DX11, SMAA Highest
![Destiny 2 - FrameTimeoB - 2560x1440, DX11, SMAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Destiny-2-FrameTimeoB-2560x1440-DX11-SMAA-Highest-120x72.png)
Destiny 2 - FrameTimeoB - 2560x1440, DX11, SMAA Highest
![Destiny 2 - Unevenness - 2560x1440, DX11, SMAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Destiny-2-Unevenness-2560x1440-DX11-SMAA-Highest-120x72.png)
Destiny 2 - Unevenness - 2560x1440, DX11, SMAA Highest
![Tom Clancy's The Division - FPS - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-The-Division-FPS-2560x1440-DX12-Ultra-120x72.png)
Tom Clancy's The Division - FPS - 2560x1440, DX12 Ultra
![Tom Clancy's The Division - AvFPSoB - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-The-Division-AvFPSoB-2560x1440-DX12-Ultra-120x72.png)
Tom Clancy's The Division - AvFPSoB - 2560x1440, DX12 Ultra
![Tom Clancy's The Division - FrameTime - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-The-Division-FrameTime-2560x1440-DX12-Ultra-120x72.png)
Tom Clancy's The Division - FrameTime - 2560x1440, DX12 Ultra
![Tom Clancy's The Division - FPS99th - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-The-Division-FPS99th-2560x1440-DX12-Ultra-120x72.png)
Tom Clancy's The Division - FPS99th - 2560x1440, DX12 Ultra
![Tom Clancy's The Division - FrameTimeVariance - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-The-Division-FrameTimeVariance-2560x1440-DX12-Ultra-120x72.png)
Tom Clancy's The Division - FrameTimeVariance - 2560x1440, DX12 Ultra
![Tom Clancy's The Division - FrameTimeoB - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-The-Division-FrameTimeoB-2560x1440-DX12-Ultra-120x72.png)
Tom Clancy's The Division - FrameTimeoB - 2560x1440, DX12 Ultra
![Tom Clancy's The Division - Unevenness - 2560x1440, DX12 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-The-Division-Unevenness-2560x1440-DX12-Ultra-120x72.png)
Tom Clancy's The Division - Unevenness - 2560x1440, DX12 Ultra
![Far Cry 5 - FPS - 2560x1440, DX11, HD Textures On Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Far-Cry-5-FPS-2560x1440-DX11-HD-Textures-On-Ultra-120x72.png)
Far Cry 5 - FPS - 2560x1440, DX11, HD Textures On Ultra
![Far Cry 5 - AvFPSoB - 2560x1440, DX11, HD Textures On Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Far-Cry-5-AvFPSoB-2560x1440-DX11-HD-Textures-On-Ultra-120x72.png)
Far Cry 5 - AvFPSoB - 2560x1440, DX11, HD Textures On Ultra
![Far Cry 5 - FrameTime - 2560x1440, DX11, HD Textures On Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Far-Cry-5-FrameTime-2560x1440-DX11-HD-Textures-On-Ultra-120x72.png)
Far Cry 5 - FrameTime - 2560x1440, DX11, HD Textures On Ultra
![Far Cry 5 - FPS99th - 2560x1440, DX11, HD Textures On Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Far-Cry-5-FPS99th-2560x1440-DX11-HD-Textures-On-Ultra-120x72.png)
Far Cry 5 - FPS99th - 2560x1440, DX11, HD Textures On Ultra
![Far Cry 5 - FrameTimeVariance - 2560x1440, DX11, HD Textures On Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Far-Cry-5-FrameTimeVariance-2560x1440-DX11-HD-Textures-On-Ultra-120x72.png)
Far Cry 5 - FrameTimeVariance - 2560x1440, DX11, HD Textures On Ultra
![Far Cry 5 - FrameTimeoB - 2560x1440, DX11, HD Textures On Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Far-Cry-5-FrameTimeoB-2560x1440-DX11-HD-Textures-On-Ultra-120x72.png)
Far Cry 5 - FrameTimeoB - 2560x1440, DX11, HD Textures On Ultra
![Far Cry 5 - Unevenness - 2560x1440, DX11, HD Textures On Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Far-Cry-5-Unevenness-2560x1440-DX11-HD-Textures-On-Ultra-120x72.png)
Far Cry 5 - Unevenness - 2560x1440, DX11, HD Textures On Ultra
![Forza Horizon 4 - FPS - 2560x1440, DX12, 2x MSAA Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Forza-Horizon-4-FPS-2560x1440-DX12-2x-MSAA-Ultra-120x72.png)
Forza Horizon 4 - FPS - 2560x1440, DX12, 2x MSAA Ultra
![Forza Horizon 4 - AvFPSoB - 2560x1440, DX12, 2x MSAA Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Forza-Horizon-4-AvFPSoB-2560x1440-DX12-2x-MSAA-Ultra-120x72.png)
Forza Horizon 4 - AvFPSoB - 2560x1440, DX12, 2x MSAA Ultra
![Forza Horizon 4 - FrameTime - 2560x1440, DX12, 2x MSAA Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Forza-Horizon-4-FrameTime-2560x1440-DX12-2x-MSAA-Ultra-120x72.png)
Forza Horizon 4 - FrameTime - 2560x1440, DX12, 2x MSAA Ultra
![Forza Horizon 4 - FPS99th - 2560x1440, DX12, 2x MSAA Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Forza-Horizon-4-FPS99th-2560x1440-DX12-2x-MSAA-Ultra-120x72.png)
Forza Horizon 4 - FPS99th - 2560x1440, DX12, 2x MSAA Ultra
![Forza Horizon 4 - FrameTimeVariance - 2560x1440, DX12, 2x MSAA Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Forza-Horizon-4-FrameTimeVariance-2560x1440-DX12-2x-MSAA-Ultra-120x72.png)
Forza Horizon 4 - FrameTimeVariance - 2560x1440, DX12, 2x MSAA Ultra
![Forza Horizon 4 - FrameTimeoB - 2560x1440, DX12, 2x MSAA Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Forza-Horizon-4-FrameTimeoB-2560x1440-DX12-2x-MSAA-Ultra-120x72.png)
Forza Horizon 4 - FrameTimeoB - 2560x1440, DX12, 2x MSAA Ultra
![Forza Horizon 4 - Unevenness - 2560x1440, DX12, 2x MSAA Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/Forza-Horizon-4-Unevenness-2560x1440-DX12-2x-MSAA-Ultra-120x72.png)
Forza Horizon 4 - Unevenness - 2560x1440, DX12, 2x MSAA Ultra
![Tom Clancy's Ghost Recon - FPS - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-Ghost-Recon-FPS-2560x1440-DX11-Very-High-1-120x72.png)
Tom Clancy's Ghost Recon - FPS - 2560x1440, DX11 Very High
![Tom Clancy's Ghost Recon - AvFPSoB - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-Ghost-Recon-AvFPSoB-2560x1440-DX11-Very-High-1-120x72.png)
Tom Clancy's Ghost Recon - AvFPSoB - 2560x1440, DX11 Very High
![Tom Clancy's Ghost Recon - FrameTime - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-Ghost-Recon-FrameTime-2560x1440-DX11-Very-High-1-120x72.png)
Tom Clancy's Ghost Recon - FrameTime - 2560x1440, DX11 Very High
![Tom Clancy's Ghost Recon - FPS99th - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-Ghost-Recon-FPS99th-2560x1440-DX11-Very-High-1-120x72.png)
Tom Clancy's Ghost Recon - FPS99th - 2560x1440, DX11 Very High
![Tom Clancy's Ghost Recon - FrameTimeVariance - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-Ghost-Recon-FrameTimeVariance-2560x1440-DX11-Very-High-1-120x72.png)
Tom Clancy's Ghost Recon - FrameTimeVariance - 2560x1440, DX11 Very High
![Tom Clancy's Ghost Recon - FrameTimeoB - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-Ghost-Recon-FrameTimeoB-2560x1440-DX11-Very-High-1-120x72.png)
Tom Clancy's Ghost Recon - FrameTimeoB - 2560x1440, DX11 Very High
![Tom Clancy's Ghost Recon - Unevenness - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Tom-Clancys-Ghost-Recon-Unevenness-2560x1440-DX11-Very-High-1-120x72.png)
Tom Clancy's Ghost Recon - Unevenness - 2560x1440, DX11 Very High
![Grand Theft Auto V - FPS - 2560x1440, DX11, 4x MSAA Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Grand-Theft-Auto-V-FPS-2560x1440-DX11-4x-MSAA-Very-High-120x72.png)
Grand Theft Auto V - FPS - 2560x1440, DX11, 4x MSAA Very High
![Grand Theft Auto V - AvFPSoB - 2560x1440, DX11, 4x MSAA Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Grand-Theft-Auto-V-AvFPSoB-2560x1440-DX11-4x-MSAA-Very-High-120x72.png)
Grand Theft Auto V - AvFPSoB - 2560x1440, DX11, 4x MSAA Very High
![Grand Theft Auto V - FrameTime - 2560x1440, DX11, 4x MSAA Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Grand-Theft-Auto-V-FrameTime-2560x1440-DX11-4x-MSAA-Very-High-120x72.png)
Grand Theft Auto V - FrameTime - 2560x1440, DX11, 4x MSAA Very High
![Grand Theft Auto V - FPS99th - 2560x1440, DX11, 4x MSAA Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Grand-Theft-Auto-V-FPS99th-2560x1440-DX11-4x-MSAA-Very-High-120x72.png)
Grand Theft Auto V - FPS99th - 2560x1440, DX11, 4x MSAA Very High
![Grand Theft Auto V - FrameTimeVariance - 2560x1440, DX11, 4x MSAA Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Grand-Theft-Auto-V-FrameTimeVariance-2560x1440-DX11-4x-MSAA-Very-High-120x72.png)
Grand Theft Auto V - FrameTimeVariance - 2560x1440, DX11, 4x MSAA Very High
![Grand Theft Auto V - FrameTimeoB - 2560x1440, DX11, 4x MSAA Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Grand-Theft-Auto-V-FrameTimeoB-2560x1440-DX11-4x-MSAA-Very-High-120x72.png)
Grand Theft Auto V - FrameTimeoB - 2560x1440, DX11, 4x MSAA Very High
![Grand Theft Auto V - Unevenness - 2560x1440, DX11, 4x MSAA Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Grand-Theft-Auto-V-Unevenness-2560x1440-DX11-4x-MSAA-Very-High-120x72.png)
Grand Theft Auto V - Unevenness - 2560x1440, DX11, 4x MSAA Very High
![Metro Last Light - FPS - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Metro-Last-Light-FPS-2560x1440-DX11-Very-High-120x72.png)
Metro Last Light - FPS - 2560x1440, DX11 Very High
![Metro Last Light - AvFPSoB - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Metro-Last-Light-AvFPSoB-2560x1440-DX11-Very-High-120x72.png)
Metro Last Light - AvFPSoB - 2560x1440, DX11 Very High
![Metro Last Light - FrameTime - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Metro-Last-Light-FrameTime-2560x1440-DX11-Very-High-120x72.png)
Metro Last Light - FrameTime - 2560x1440, DX11 Very High
![Metro Last Light - FPS99th - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Metro-Last-Light-FPS99th-2560x1440-DX11-Very-High-120x72.png)
Metro Last Light - FPS99th - 2560x1440, DX11 Very High
![Metro Last Light - FrameTimeVariance - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Metro-Last-Light-FrameTimeVariance-2560x1440-DX11-Very-High-120x72.png)
Metro Last Light - FrameTimeVariance - 2560x1440, DX11 Very High
![Metro Last Light - FrameTimeoB - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Metro-Last-Light-FrameTimeoB-2560x1440-DX11-Very-High-120x72.png)
Metro Last Light - FrameTimeoB - 2560x1440, DX11 Very High
![Metro Last Light - Unevenness - 2560x1440, DX11 Very High](https://www.igorslab.de/wp-content/uploads/2019/03/Metro-Last-Light-Unevenness-2560x1440-DX11-Very-High-120x72.png)
Metro Last Light - Unevenness - 2560x1440, DX11 Very High
![Shadow of the Tomb Raider - FPS - 2560x1440, DX12, TAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Shadow-of-the-Tomb-Raider-FPS-2560x1440-DX12-TAA-Highest-120x72.png)
Shadow of the Tomb Raider - FPS - 2560x1440, DX12, TAA Highest
![Shadow of the Tomb Raider - AvFPSoB - 2560x1440, DX12, TAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Shadow-of-the-Tomb-Raider-AvFPSoB-2560x1440-DX12-TAA-Highest-120x72.png)
Shadow of the Tomb Raider - AvFPSoB - 2560x1440, DX12, TAA Highest
![Shadow of the Tomb Raider - FrameTime - 2560x1440, DX12, TAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Shadow-of-the-Tomb-Raider-FrameTime-2560x1440-DX12-TAA-Highest-120x72.png)
Shadow of the Tomb Raider - FrameTime - 2560x1440, DX12, TAA Highest
![Shadow of the Tomb Raider - FPS99th - 2560x1440, DX12, TAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Shadow-of-the-Tomb-Raider-FPS99th-2560x1440-DX12-TAA-Highest-120x72.png)
Shadow of the Tomb Raider - FPS99th - 2560x1440, DX12, TAA Highest
![Shadow of the Tomb Raider - FrameTimeVariance - 2560x1440, DX12, TAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Shadow-of-the-Tomb-Raider-FrameTimeVariance-2560x1440-DX12-TAA-Highest-120x72.png)
Shadow of the Tomb Raider - FrameTimeVariance - 2560x1440, DX12, TAA Highest
![Shadow of the Tomb Raider - FrameTimeoB - 2560x1440, DX12, TAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Shadow-of-the-Tomb-Raider-FrameTimeoB-2560x1440-DX12-TAA-Highest-120x72.png)
Shadow of the Tomb Raider - FrameTimeoB - 2560x1440, DX12, TAA Highest
![Shadow of the Tomb Raider - Unevenness - 2560x1440, DX12, TAA Highest](https://www.igorslab.de/wp-content/uploads/2019/03/Shadow-of-the-Tomb-Raider-Unevenness-2560x1440-DX12-TAA-Highest-120x72.png)
Shadow of the Tomb Raider - Unevenness - 2560x1440, DX12, TAA Highest
![The Witcher 3 - FPS - 2560x1440, DX11 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/The-Witcher-3-FPS-2560x1440-DX11-Ultra-120x72.png)
The Witcher 3 - FPS - 2560x1440, DX11 Ultra
![The Witcher 3 - AvFPSoB - 2560x1440, DX11 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/The-Witcher-3-AvFPSoB-2560x1440-DX11-Ultra-120x72.png)
The Witcher 3 - AvFPSoB - 2560x1440, DX11 Ultra
![The Witcher 3 - FrameTime - 2560x1440, DX11 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/The-Witcher-3-FrameTime-2560x1440-DX11-Ultra-120x72.png)
The Witcher 3 - FrameTime - 2560x1440, DX11 Ultra
![The Witcher 3 - FPS99th - 2560x1440, DX11 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/The-Witcher-3-FPS99th-2560x1440-DX11-Ultra-120x72.png)
The Witcher 3 - FPS99th - 2560x1440, DX11 Ultra
![The Witcher 3 - FrameTimeVariance - 2560x1440, DX11 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/The-Witcher-3-FrameTimeVariance-2560x1440-DX11-Ultra-120x72.png)
The Witcher 3 - FrameTimeVariance - 2560x1440, DX11 Ultra
![The Witcher 3 - FrameTimeoB - 2560x1440, DX11 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/The-Witcher-3-FrameTimeoB-2560x1440-DX11-Ultra-120x72.png)
The Witcher 3 - FrameTimeoB - 2560x1440, DX11 Ultra
![The Witcher 3 - Unevenness - 2560x1440, DX11 Ultra](https://www.igorslab.de/wp-content/uploads/2019/03/The-Witcher-3-Unevenness-2560x1440-DX11-Ultra-120x72.png)
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Wolfenstein II - AvFPSoB - 2560x1440, Vulkan Über, TSSAA (8TX)
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Wolfenstein II - FrameTime - 2560x1440, Vulkan Über, TSSAA (8TX)
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Wolfenstein II - FrameTimeVariance - 2560x1440, Vulkan Über, TSSAA (8TX)
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Wolfenstein II - Unevenness - 2560x1440, Vulkan Über, TSSAA (8TX)
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