Ordinary performance kick? Yes!
First, let's look at the bar charts for the FPS and the percentiles. Even if the overclocked Radeon RX 5700 XT is almost close to the GeForce RTX 2080, you have to look at the bars with the percentiles. At least there is a winner of the hearts, because this point speaks for the rounder picture.
This can then be seen again nicely at the curves for the percentiles, where the course (still on the right) then speaks more and more for the OC map.
This continues with the weighting of the rendering times (frame time), even if the bars should have been longer in order to be able to see the decisive bad proportions on the right side better. Nevertheless, the order of the cards is quite remarkable in itself.
This continues with the Varinnzen, where Radeon VII gives the best performance. Variances are the time differences between the successive frames. The smaller these variances, the smoother the image history. And we're learning again that FPS numbers alone aren't the whole truth
Now let's look at the frame time of the single cards, which is quite interesting:
Shadow of the Tomb Raider - GeForce RTX 2070 Super Max OC - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 Super Max OC+PL - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2060 FE 6GB - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2060 Super 8 GB - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 FE 8GB - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 Super 8GB - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2080 FE 8GB - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC + 50% PL - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC + 95% PL - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon Vega 64 8GB - FrameTimeSolo - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon VII 16GB - FrameTimeSolo - 1920x1080 DX12, Ultra
To this I have again the corresponding variances:
Shadow of the Tomb Raider - GeForce RTX 2070 Super Max OC - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 Super Max OC+PL - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2060 FE 6GB - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2060 Super 8 GB - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 FE 8GB - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 Super 8GB - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2080 FE 8GB - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC + 50% PL - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC + 95% PL - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon Vega 64 8GB - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon VII 16GB - FPSvsFrameTimeDiff - 1920x1080 DX12, Ultra
And finally, what the many mathematics casts me as a so-called unevenness index, which is supposed to re-seal the impression of playability:
Shadow of the Tomb Raider - GeForce RTX 2070 Super Max OC - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 Super Max OC+PL - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2060 FE 6GB - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2060 Super 8 GB - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 FE 8GB - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2070 Super 8GB - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - GeForce RTX 2080 FE 8GB - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC + 50% PL - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon RX 5700 XT Max OC + 95% PL - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon Vega 64 8GB - Unevenness - 1920x1080 DX12, Ultra
Shadow of the Tomb Raider - Radeon VII 16GB - Unevenness - 1920x1080 DX12, Ultra
Explosion of power consumption? Not really
A Radeon RX 570 XT requires around 250 watts to beat a fully overclocked GeForce RTX 2070 FE. That's about . . . . 32 watts more for power consumption, i.e. almost 15% more. This is not yet a brutal crowbar as we know it from Vega and Radeon VII, but it is already a smaller chisel. However, the differences between 1.2 and 1.25 volts only make up 5 to 6 watts, the rest really comes from the drilled power limit and thus also the current flow.
The power consumption for the entire graphics card and all of its rails is now also evident in the detail graphic. The spikes with a length of 10 to 20 ms, which are relevant for the power supply, are approx. 300 to 320 watts, which will also have to be taken into account. Everything about it is not relevant, because far too short to trigger a shutdown.
Whether you like to do this in the long run, I leave to everyone, especially since this maximum OC has only show character anyway. You should look for your own settings and adjust everything as you think you need. But then the power consumption is certainly much lower. My test is a feasibility study to explore the limits and not a history suitable for everyday use. I would ask you to bear that in mind.
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