Radiant future? NVIDIA DLSS 3.5 and the Next Level of Raytracing

Released today, NVIDIA DLSS 3.5 is the latest iteration of NVIDIA’s Deep Learning Super Sampling (DLSS) technology and brings a number of enhancements and new features to improve the ray tracing experience in games and applications. In doing so, NVIDIA has set ambitious goals to also increase adoption of the new technology. True to the [...]


Geforce RTX 5000: Chiplet GPU and far-reaching changes (rumors)

Nvidia’s next generation of graphics cards could use a chiplet GPU and a new architecture. Rumors about Nvidia’s Geforce RTX 5000 have been in the headlines for months. The latest rumors attribute a multi-chiplet module (“MCM”) to the successor of Ada Lovelace, as it is already used on some graphics cards from the current [...]


Starfield update brings DLSS, FOV slider and more

Bethesda has announced the first major update for Starfield. The update includes a number of new features and improvements that players have been asking for. One highlight is the support for DLSS. Another important feature is the FOV slider, which allows players to customize the angle of view in the game. This is especially important for players [...]


AMD ray tracing: RADV driver brings performance leap

AMD has significantly improved the ray tracing performance of its Radeon graphics cards on Linux. The new drivers, which are based on the open-source Mesa RADV Vulkan, use “monolithic pipelining” to boost performance. This means that ray tracing calculations are now performed in a single step, instead of multiple steps. This [...]


AMD Radeon RX 7600 XT – To be released with 10 GB and / or 12 GB variants?

AMD could launch a new Radeon RX 7600 XT series graphics card with more memory. The EEC filing suggests that AMD partners are already developing a new Radeon RX 7600 XT graphics card, which could be available in 10 GB and 12 GB variants, above the already launched RX 7600. The original RX 7600 without XT comes with 8 GB of memory, but the new [...]


Upscaling fix mod for Starfield improves texture quality

Starfield mod makes textures sharper when using upscalers Well-known modder doodlum has released a new mod for Starfield that makes the game look sharper. The mod, called Upscaling Fix, fixes a problem with the default implementation of upscaling in Starfield. The problem is that the default implementation does not properly set the negative mipmap [...]


DIY Modding: White Edition for small money – We paint a graphics card

During the review of the BeQuiet Shadow Base 800 FX, I simply felt the need to install a white graphics card. Since no adequate model could be found in the short term and I had a rough idea of what the whole story should look like, we did it ourselves without further ado. And even if this is not the holy grail of knowledge today, we can all [...]


Witchfire and SYNCED get official DLSS 3 support this month

FSR 3 is still to come j, but NVIDIA continues to push forward with DLSS. Recently, NVIDIA announced that two games coming out later this month will support Deep Learning Super Sampling (DLSS) 3 technology to improve image quality. The first of these games is SYNCED, a cooperative third-person lootershooter developed by Tencent’s NExT [...]


MaxSun presents the world’s first GeForce RTX 4090 GPU with five fans

MaxSun recently introduced its Mega Gamer (MGG) series, making its debut a few months ago with the release of the RTX 4080 and RTX 4070 Ti SKUs. These graphics cards offer a unique design approach from MaxSun, a company known for its playful product names like “Terminator” and “McDonald’s.” One notable feature of this [...]


Exciting unveiling expected: AMD presents new desktop GPUs at Gamescom

The preliminary announcement in the run-up to Gamescom hinted at the possibility of an upcoming ‘product unveiling’, without explicitly explaining the exact nature of AMD’s intended unveiling. In recent weeks, there has been increased speculation about possible updates within the Radeon RX 7000 series. Much of this speculation [...]


Half-Life 2 RTX – The community develops the RTX remix project

NVIDIA is gearing up for the release of RTX Remix, an innovative modding platform developed as part of the NVIDIA Omniverse. This platform is designed to give modders tools to create and share #RTXON mods for classic games. These mods will include upgraded materials, comprehensive ray tracing, NVIDIA DLSS, NVIDIA RTX IO, and NVIDIA Reflex [...]