Nehmen wir nun in Ultra-HD noch Supersampling in Form von FSR und DLSS hinzu. Auch wenn AMD zwischenzeitlich mit FSR3 in einigen Bereichen zumindest gleichziehen konnten, bleibt DLSS 3.5 (derzeit noch) das Maß aller Dinge. Denn Bildqualität lässt sich nicht in Balken pressen. Aber wie gesagt, FSR3 hinterlässt einen deutlich besseren Eindruck als noch FSR2.
Summe aller Spiele
Die FPS und Perzentile habe ich natürlich auch hier normalisiert und ein geometrisches Mittel (Geomean) gebildet, weil dies statistisch betrachtet einfach genauer ist und auch in der Industrie so gehandhabt wird. Wir sehen bereits bei den FPS, dass vor allem die gestiegenen Tensor-Cores der Super-Karte und das etwas höhere Power Limit für Vortrieb sorgen.
Auch hier hat die alte RTX 4070 Non-Super keine Chance, denn es sind über 17 Prozent Vorsprung der RTX 4070 Super. Man nähert sich somit dem theoretischen Leistungszuwachs von 20 Prozent etwas näher an. Und wir sehen anhand der Radeon RX 7800XT, dass NVIDIA einfach reagieren musste.
Beim P1, also den Min FPS liegen die beiden RTX 4070 Varianten dann wieder rund 15 Prozent auseinander, was so auch zu erwarten war.
Mit DLSS und den voll arbeitenden Tensor Cores steigt die Leistungsaufnahme leicht an. Aber man liegt bei der Super im Durchschnitt aller relevanten Spiele immer noch knapp unter dem gesetzten Limit.
Einzelspiele und alle Metriken als Galerie
Wie gewohnt habe ich jetzt auch noch alle getesteten Spiele mit den wichtigsten Metriken im Überblick für Euch:
![Alan Wake II - FPS - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-FPS-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - FPS - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - FPS - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-FPS-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - FPS - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - FPS - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-FPS-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - FPS - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - FPS - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FPS-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FPS - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - FPS - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FPS-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FPS - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - FPS - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-FPS-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - FPS - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - FPS - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-FPS-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - FPS - 2160p High Settings, DLSS_FSR Balanced
![The Last of Us Part 1 - FPS - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/The-Last-of-Us-Part-1-FPS-2160p-Ultra-Max-Screen-Space-Settings-DLSS_FSR-Balanced-150x150.png)
The Last of Us Part 1 - FPS - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
![Alan Wake II - AvFPSoB - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-AvFPSoB-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - AvFPSoB - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - AvFPSoB - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-AvFPSoB-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - AvFPSoB - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - AvFPSoB - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-AvFPSoB-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - AvFPSoB - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - AvFPSoB - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvFPSoB-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvFPSoB - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - AvFPSoB - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvFPSoB-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvFPSoB - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - AvFPSoB - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-AvFPSoB-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - AvFPSoB - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - AvFPSoB - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-AvFPSoB-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - AvFPSoB - 2160p High Settings, DLSS_FSR Balanced
![The Last of Us Part 1 - AvFPSoB - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/The-Last-of-Us-Part-1-AvFPSoB-2160p-Ultra-Max-Screen-Space-Settings-DLSS_FSR-Balanced-150x150.png)
The Last of Us Part 1 - AvFPSoB - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
![Alan Wake II - FPS99th - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-FPS99th-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - FPS99th - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - FPS99th - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-FPS99th-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - FPS99th - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - FPS99th - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-FPS99th-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - FPS99th - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - FPS99th - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FPS99th-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FPS99th - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - FPS99th - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FPS99th-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FPS99th - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - FPS99th - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-FPS99th-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - FPS99th - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - FPS99th - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-FPS99th-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - FPS99th - 2160p High Settings, DLSS_FSR Balanced
![The Last of Us Part 1 - FPS99th - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/The-Last-of-Us-Part-1-FPS99th-2160p-Ultra-Max-Screen-Space-Settings-DLSS_FSR-Balanced-150x150.png)
The Last of Us Part 1 - FPS99th - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
![Alan Wake II - FrameTime - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-FrameTime-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - FrameTime - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - FrameTime - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-FrameTime-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - FrameTime - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - FrameTime - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-FrameTime-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - FrameTime - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - FrameTime - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FrameTime-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FrameTime - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - FrameTime - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FrameTime-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FrameTime - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - FrameTime - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-FrameTime-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - FrameTime - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - FrameTime - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-FrameTime-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - FrameTime - 2160p High Settings, DLSS_FSR Balanced
![The Last of Us Part 1 - FrameTime - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/The-Last-of-Us-Part-1-FrameTime-2160p-Ultra-Max-Screen-Space-Settings-DLSS_FSR-Balanced-150x150.png)
The Last of Us Part 1 - FrameTime - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
![Alan Wake II - FrameTimeVariance - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-FrameTimeVariance-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - FrameTimeVariance - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - FrameTimeVariance - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-FrameTimeVariance-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - FrameTimeVariance - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - FrameTimeVariance - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-FrameTimeVariance-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - FrameTimeVariance - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - FrameTimeVariance - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FrameTimeVariance-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FrameTimeVariance - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - FrameTimeVariance - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-FrameTimeVariance-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - FrameTimeVariance - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - FrameTimeVariance - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-FrameTimeVariance-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - FrameTimeVariance - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - FrameTimeVariance - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-FrameTimeVariance-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - FrameTimeVariance - 2160p High Settings, DLSS_FSR Balanced
![The Last of Us Part 1 - FrameTimeVariance - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/The-Last-of-Us-Part-1-FrameTimeVariance-2160p-Ultra-Max-Screen-Space-Settings-DLSS_FSR-Balanced-150x150.png)
The Last of Us Part 1 - FrameTimeVariance - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
Dazu gibt es jetzt noch die Leistungsaufnahme von GPU (und CPU in Kombination) sowie die Messung der reinen CPU-Last je Grafikkarte und natürlich die Effizienzbetrachtung
![Alan Wake II - AvWatt_DE - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-AvWatt_DE-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - AvWatt_DE - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - AvWatt_DE - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-AvWatt_DE-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - AvWatt_DE - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - AvWatt_DE - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-AvWatt_DE-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - AvWatt_DE - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - AvWatt_DE - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvWatt_DE-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvWatt_DE - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - AvWatt_DE - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvWatt_DE-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvWatt_DE - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - AvWatt_DE - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-AvWatt_DE-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - AvWatt_DE - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - AvWatt_DE - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-AvWatt_DE-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - AvWatt_DE - 2160p High Settings, DLSS_FSR Balanced
![The Last of Us Part 1 - AvWatt_DE - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/The-Last-of-Us-Part-1-AvWatt_DE-2160p-Ultra-Max-Screen-Space-Settings-DLSS_FSR-Balanced-150x150.png)
The Last of Us Part 1 - AvWatt_DE - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
![Alan Wake II - AvWattCPU_DE - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-AvWattCPU_DE-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - AvWattCPU_DE - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - AvWattCPU_DE - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-AvWattCPU_DE-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - AvWattCPU_DE - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - AvWattCPU_DE - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-AvWattCPU_DE-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - AvWattCPU_DE - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - AvWattCPU_DE - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvWattCPU_DE-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvWattCPU_DE - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - AvWattCPU_DE - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvWattCPU_DE-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvWattCPU_DE - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - AvWattCPU_DE - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-AvWattCPU_DE-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - AvWattCPU_DE - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - AvWattCPU_DE - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-AvWattCPU_DE-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - AvWattCPU_DE - 2160p High Settings, DLSS_FSR Balanced
![The Last of Us Part 1 - AvWattCPU_DE - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/The-Last-of-Us-Part-1-AvWattCPU_DE-2160p-Ultra-Max-Screen-Space-Settings-DLSS_FSR-Balanced-150x150.png)
The Last of Us Part 1 - AvWattCPU_DE - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
![Alan Wake II - AvWattFPS_DE - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Alan-Wake-II-AvWattFPS_DE-2160p-High-Settings-Raytracing-Low-DLSS_FSR-Balanced-150x150.png)
Alan Wake II - AvWattFPS_DE - 2160p High Settings, Raytracing Low, DLSS_FSR Balanced
![Assassin's Creed Mirage - AvWattFPS_DE - 2160p Extreme Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Assassins-Creed-Mirage-AvWattFPS_DE-2160p-Extreme-Settings-DLSS_FSR-Balanced-150x150.png)
Assassin's Creed Mirage - AvWattFPS_DE - 2160p Extreme Settings, DLSS_FSR Balanced
![Avatar Frontiers of Pandora - AvWattFPS_DE - 2160p Ultra Settings, DLSS_FSR3 Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Avatar-Frontiers-of-Pandora-AvWattFPS_DE-2160p-Ultra-Settings-DLSS_FSR3-Balanced-150x150.png)
Avatar Frontiers of Pandora - AvWattFPS_DE - 2160p Ultra Settings, DLSS_FSR3 Balanced
![Cyberpunk 2077 - AvWattFPS_DE - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvWattFPS_DE-1440p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvWattFPS_DE - 1440p Raytracing Ultra Preset, DLSS_FSR Balanced
![Cyberpunk 2077 - AvWattFPS_DE - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Cyberpunk-2077-AvWattFPS_DE-2160p-Raytracing-Ultra-Preset-DLSS_FSR-Balanced-150x150.png)
Cyberpunk 2077 - AvWattFPS_DE - 2160p Raytracing Ultra Preset, DLSS_FSR Balanced
![Horizon Zero Dawn - AvWattFPS_DE - 2160p Ultra Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Horizon-Zero-Dawn-AvWattFPS_DE-2160p-Ultra-Settings-DLSS_FSR-Balanced-150x150.png)
Horizon Zero Dawn - AvWattFPS_DE - 2160p Ultra Settings, DLSS_FSR Balanced
![Starfield - AvWattFPS_DE - 2160p High Settings, DLSS_FSR Balanced](https://www.igorslab.de/wp-content/uploads/2024/01/Starfield-AvWattFPS_DE-2160p-High-Settings-DLSS_FSR-Balanced-150x150.png)
Starfield - AvWattFPS_DE - 2160p High Settings, DLSS_FSR Balanced
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The Last of Us Part 1 - AvWattFPS_DE - 2160p Ultra, Max Screen Space Settings, DLSS_FSR Balanced
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